MPOGs

More R&D in EVE

Oliver Brown
— This upcoming video may not be available to view yet.

Ooh, after reading the forums I found a way to increase the number of research points you get when doing R&D in EVE Online.

After starting R&D you can also ask the agent for missions. The rewards for the missions are extra research points instead of ISK. The reason I had to go to the forums to find this out is because it apparently isn’t available until a day after you start the R&D.

EVE Online and Pimsleur

Oliver Brown
— This upcoming video may not be available to view yet.

Pimsleur makes the perfect companion to EVE Online, especially when you’re doing cargo runs or other things that don’t meed much concentration. Why not learn Spanish nipping out to buy that new Battleship? :P

I’m not sure if you can alter the in game music that EVE uses (and changing it to Pimsleur would probably be a hassle since you’re only going to play each track once) but you can run EVE in a window and therefore use whatever media player you like in the background.

EVE, EVE Online, Spanish, Pimsleur

New player corp in EVE Online

Oliver Brown
— This upcoming video may not be available to view yet.

Okay, it’s a dangerous thing to do and of dubious use, but boy do you get loads of buttons to press, I am now the CEO of a 2-man corporation in EVE. In slightly dodgy space no less. But between us (that would be me and the other guy) our capability to defend ourselves is ever increasing.

One thing I’ve noticed is an apparent lack of information regarding running a corporation. Most of it I can work out, but what the hell is gold for instance? If anyone could point me at a guide I’d be much a appreciative.

Making money as an arms dealer

Oliver Brown
— This upcoming video may not be available to view yet.

After picking up a cheap blueprint (a DRMed copy of course) I am now an arms manufacturer and dealer in EVE Online.

I read that making money from selling self-manufactured items was difficult without Production Efficiency skill of 5 and I’m managing with 3. Although I’m not buying all the raw materials though. I buy the Tritanium which I needs loads of and mine the Nocxium myself. I think if I had to pay for the Nocxium then I’d be screwed…

And remember to get your free 14 day EVE Online trial.

DRM is everywhere - even in EVE

Oliver Brown
— This upcoming video may not be available to view yet.

Considering the attention that Digital Rights Management is getting these days I found it funny that DRM is actually present within EVE Online.

To build things in EVE you use blueprints. There are originals which can make any number of items and copies which are licensed and only make a certain amount. Certain blueprints are very rare and this way the players controlling them can keep them rare.

EVE Online theme

Oliver Brown
— This upcoming video may not be available to view yet.

Since I joined the EVE Online affiliate scheme I figured I’d create one of my mini-themes for EVE. It has to be my favourite so far :D

The important part of the theme is the flash banner (it only appears on the actual post pages). Clicking this takes you to a free 14 day trial so you can try EVE out. Warning, it can become addictive very quickly!

EVE, EVE Online, MMORPG

EVE Online

Oliver Brown
— This upcoming video may not be available to view yet.

I knew it would happen eventually. Once I got an income it was only going to be a matter of time before I found a massively multiplayer online game to play.

EVE Online is such a game. It’s in space, has a single persistent universe (i.e. all players are in the same world - no sharding), has a completely player run economy, has the record for most number of simultaneous players (over 25,000) and is tremendously fun. And now I have an income, the monthly fee of 14.99€ is looking very affordable.

And now could be the best time to join. The a big update is coming over the next year (starting at the end of the month and ending in 2007) called “Kali”. The big part (which won’t be added until towards the end of the updating) is factional warfare. As with most of these games you choose a race for your character to be in. Generally the race itself doesn’t make that much of a difference. There are role-playing elements that are different (different style of missions (think quests) for example) but other than your base attributes it’s not a big factor. If the factional warfare system is done well that could all change.

Anyway, go play now.

EVE, online games, MMORPG, MMOPG

Will Wright is making *the* god game

Oliver Brown
— This upcoming video may not be available to view yet.

Will Wright, creator of the Sims and SimCity is working on a game called Spore. Spore will not only be a god game, but will be the god game. In fact it may become the best game ever.

It sounds like a combination of Sims, SimCity, Civilisation, Populous, Humans, Command & Conquer and 3D Studio Max.

The game starts with you controlling a little micro-organism (a spore perhaps) that has to survive and eat things and not be eaten by other things. You have a nicely textured but relative simple top down view of your little creature swimming around. Survive long enough and get enough food and you can lay an egg. This is the central theme of the game - your creatures evolve. But you choose *exactly* how they evolve. Need another tail or a couple of spikes? No problem. Put what you like where you like. The game works out how your creature should move and attack. Evolve a few more times and the game switches to 3D (well it was actually in 3D before but you were limited to a fixed camera angle and movement in a single plane).

Once in 3D, the goo you were previously swimming in is revealed to be a pond of sorts. You continue evolving and getting more complex. Add legs and you can walk out of the pond. Or maybe you’d just like fins and be the best sea creature around. Or perhaps you want legs and fins and get the best of both worlds. Your choice.

And so the game continues with your creature evolving. Eventually so does their brain. You can manufacture weapons (designed with the same flexibility as the creatures) which your creatures work out how to use (even if that means holding them with their tails because you forgot to give them hands). By this stage you control a whole tribe.

Of course other tribes will spring up and they have to be dealt with. So make some tanks or something, all with an agonising amount of control.

After that it just keeps going. Control the planet, fly to other planets, control the solar system etc. The sheer scope of this game is unbelievable.

Search Google Video for quite a few clips of the most ambitious game ever conceived.

Complete review from GameSpy of their showing at the 2005 Game Developer’s Conference which is more in depth.

Galactic Horde goes Gold

Oliver Brown
— This upcoming video may not be available to view yet.

Version 1.0 Gold of Galactic Horde went live today. Top new feature would be the Universal War. I think it’s top because I helped write it :)

Although I think Universal War is a bit of a strange name - makes it sound like a war that is compatible with everyone or something…

Galaxia Ruby

Oliver Brown
— This upcoming video may not be available to view yet.

Okay, Galaxia on Rails would my be a more apt name for a version of Galaxia in Ruby on Rails. But Galaxia Ruby sounds better to non-programmers.

This follows the tradition I’ve been recently following of learning new languages by writing bits of Galaxia in them. There is a real possibility I might get a version out this time :P

This version may even have AJAXy goodness and things. But don’t hold your breath…