It’s been a while since I reported that Gravitas was in final play testing. To be honest the process didn’t actually take that long, I just became busy in the meantime. But I have now finally submitted Gravitas for peer review and it’s currently marked as “60% complete”. Based on what I’ve seen of other games as a reviewer that means it should be a few days before it’s eligible for release.
Over the past couple of weeks I’ve been some work not related to the release. Firstly, the game now runs successfully on a Mac thanks to MonoGame which I hope will lead to a Mac App Store release. Secondly, I’ve been cleaning up the code (mainly separating out anything that isn’t Gravitas specific in preparation for beginning my second game, which for the moment I’m going to keep quite about.
To keep up to date on that and any other Gravitas news, visit Gravitas on Google+.