Silverlight is pretty cool

More than two months since my last post. Which means I suddenly have a lot to say. Beware, rambling may follow… Nearly five months ago I claimed to be making “rapid progress with language learning”. Well obviously not rapid enough to actually reveal anything. Well that might be at an end soon.

One of the problems of writing the app using things like LINQ means most people will have other things to install to use the app (.NET 3.5 specifically - and possibly .NET 3.0 for non Vista users) and even then it’s limited to Windows users as Mono support for Windows Presentation Foundation will be a long way off (if they do it all). Since Silverlight 2.0 is supposed to be really cool and now supports a big chunk of the widgets from standard WPF (and has has quickly developing Moonlight support), why not write the app in that? So that’s what I’ve been doing. And it was a lot easier than I thought.

The first piece of easiness I found was that I only had to make like three changes to my non-UI code to make it compile as a Silverlight DLL. Unfortunately I can’t persuade Visual Studio to compile it as a Silverlight DLL and a normal DLL in one go, so I’ve currently got the same code added as two different projects and I copy the code between them (not ideal). The only real work I had to do was reimplement my data provider. When I started, I cunningly made sure that all resources (lessons, media, user progress) were grabbed from a data class. I wrote a new class that fetches it from a RESTful server (more on that in another post). So hopefully, a nice Silverlight version of the app will be public soon.

About Silverlight

For those that don’t know, Silverlight is Microsoft’s answer to Flash. Apparently. I’m not sure if it’s that a good analogy really. Silverlight 1.0 basically gave you access to a nice environment to draw things in the browser and then manipulate it with Javascript. Or something. To be honest I didn’t really care about version 1.0 since writing complicated things in Javascript doesn’t sound like fun. Silverlight 2.0 (formerly Silverlight 1.1) on the other hand gives you that same environment but the ability to manipulate the things with compiled .NET assemblies written in any CLR language and comes with implementations of a lot of the widgets in the WPF.