Yet another dev blog entry includes more information on what will be in the first two phases of Kali. Since it’s all there I’ll just summarise.
The seamless map is integral to the new scanning format and exploration. It seems the scanner interface is now built into the normal view. Lots of hidden things will now be available everywhere for people to find.
Related to the seamless map is improved combat awareness including hierarchical gangs. Have fleets of squadrons of ships along with better gang situational awareness and apparently built in voice chat.
Invention will provide a new path to tech II. Gather random materials and mix them with tech I blueprints to create limited run inefficient tech II blueprints.
Loot will be revamped. No more shiny canisters dropped from ships but actual wreckage with “components” that can be used to make rigs – things that work like implants for ships allowing greater customization.
And all this is in Kali 1, before we get factional warfare.