EVE Online

I knew it would happen eventually. Once I got an income it was only going to be a matter of time before I found a massively multiplayer online game to play.

EVE Online is such a game. It’s in space, has a single persistent universe (i.e. all players are in the same world - no sharding), has a completely player run economy, has the record for most number of simultaneous players (over 25,000) and is tremendously fun. And now I have an income, the monthly fee of 14.99€ is looking very affordable.

And now could be the best time to join. The a big update is coming over the next year (starting at the end of the month and ending in 2007) called “Kali”. The big part (which won’t be added until towards the end of the updating) is factional warfare. As with most of these games you choose a race for your character to be in. Generally the race itself doesn’t make that much of a difference. There are role-playing elements that are different (different style of missions (think quests) for example) but other than your base attributes it’s not a big factor. If the factional warfare system is done well that could all change.

Anyway, go play now.

EVE, online games, MMORPG, MMOPG